N
E
T
WORK
THE INTERNET
"INFORMATION SUPERHIGHWAY"
<1> BASIC DEFINITIONS
- WWW: World Wide Web
- NETWORK: A set of computers connected together.
- INTERNET: A message forwarding system linking all the computers in the world (to be connected On-Line), an international network connecting different agencies and organizations for the purposes of On-Line publication and sharing information by exchange of electronic mail, discussion forums, and MUDs (multi-user Dungeons, chatrooms). Information is sent through FTP and retrieved by Gopher or HTTP or even use each other's computers directly via Telnet.
- INTRANET: Network Confined to a single Organization
- TELNET: a command that lets you use your computer as a terminal on another computer through a network, widely used on the Internet. Telnet program provides a direct path so that the remote computer communicates directly with the terminal you are using.
- MODEM: Telephone Modem = Modulator / demodulator That transmits data signals by Telephone line (copper cable) Usually need a Server Computer to transmit data back and forth
- ETHERNET: Made with Coaxial Cable, Used for Intra & Internet, Do not Need Server to get On-Line, MUCH FASTER, No such thing as DIAL UP
- HOST: A Host computer provides services to others that are linked to it by a network. DIGITAL.MICA.EDU is the host at MICA. One can get a PORTAL space from the host and place DIRECTORIES and SUBDIRECTORIES in it.
- DOMAIN: The domain address is an Internet address in conveniently readable form such as <www.mica.edu> as opposed to IP address which is numeric.
- IP: Internet Protocal Address, a numeric address formatted for the Internet, opposed to Domain address in letters.
- TCP/IP: Transmission Control Protocal / Internet Protocal, a standared format for transmitting data in packets from one computer to another. It is used on the Internet and various other networks. The two parts of TCP/IP are TCP, which deals with construction of data packets and IP, which routes them from machine to machine.
- GOPHER: A computer program, and an accompanying data transfer protocal, for reading information that has been made available to the public on the Internet and uses menu-driven user interface. It has been superseded by HTTP and browsers which can read Gopher and HTTP informations. The name GOPHER is a pun for GO FOR.
- FTP: File Transfer Protocol, a standard way of transferring files from one computer to another on the Internet and no other TCP.IP networks. FTP is also the name of any of various computer programs that implement the file transfer protocol such as FETCH. Fetch can place files in PORTAL space so that inforamtion can be seen on the Internet or for storage and exchange of information purposes.
- HTTP: Hypertext Transfer Protocol, a standard method of publishing information as hypertext in HTML format on the Internet. URLs (addresses) for web sites usually being with http:.
- URL: Universal Resource Locator, the website address that locates a published information on the Internet A typical Address <http://digital.mica.edu/mcheon/EMAC>
- SERVER: A computer (company) that provides Internet & email connections (& services) to a computer that provides services to CLIENT computers such as AOL, Earthlink...
- BROWSER: Computer Program that allows users to read HTML as files such as Netscape, Explorer
- SEARCH ENGINES: Websites on Internet that works like Yellow pages (search machines for website addresses) Google.com, yahoo.com
- EMAIL: Electronic-mailing forwarding and Receiving system done through the Internet
- HTML: Hyper Text Mark Up Language, the language of the Internet, the set of codes that can be inserted into text files to indicate special typefaces, inserted images, and links to other hypertext documents, used to publish information on the Internet.
- GUI Software application programs: Dreamweaver, PageMil, and Cyberstudio are some of the Graphical User Interface (GUI) programs that automatically writes out HTML which creating Hypertext pages graphically.
- JAVA: programming language used on the Internet, JAVA's basis is C++ but refined for networked computers to transmit computations to each other and not just data.
- VRML: Virtual Reality Markup (Modeling) Language, a programming language developed to describe three-dimensional objects for graphical display.
- HYPER TEXT: also known as HYPER DOCUMENTS, they are electronic documents that present information that can be read by following many different connections, instead of just sequentially like reading a book. Hypertext has many paths and it is multi-navigational with non-linear interaction such as the Internet pages that are linked and different CD-ROM titles.
- MULTIMEDIA: A combination of sound and visual information presented to inform, present, entertain, or as artwork. Multi-media includes sound files, animation, video, and etc and refers to the combination of media and not just one.
- HYPER MEDIA: The integration of Hypertext & Multi-Media
**** DO NOT GET HTML, HYPER TEXT, and HYPER MEDIA confused, they are similar but mean specifically different things:
<II> TELEMATIC MANIFESTO
Organized by Randall Packer <http://www.zakros.com>
Telematic Manifesto <http://www.zakros.com/manifesto/index.html>
<III> NET.ART & INTERNET ARTISTS' SITES
net.art (1994-1999)
MANIFESTO <http://www.easylife.org/netart/>
ARTWORKS:
1. "READ BOOKS" (collaborative net.art) <http://www.ljudmila.org/%7Evuk/books/>
2. "HISTORY OF ART FOR AIRPORTS" (collaborative net.art) <http://www.rhizome.org/artbase/1725/index.html>
3. "DESKTOP" Alexei Shulgan <http://www.easylife.org/desktop>
4. "FORM ART" Alexei Shulgan <http://www.c3.hu/collection/form/>
5. "DUMP YOUR TRASH" Joachim Blank & Karl Heinz Jeron <http://sero.org/dyt/>
Other INTERNET ARTWORKS
1. "WORDıS FIRST COLLABORATIVE SENTENCE" Douglas Davis <http://ca80.lehman.cuny.edu/davis/Sentence/sentence1.html>
2. E-TOY <http://www.etoy.com/>
3. "BORDERXING GUIDE" Heath Bunting <http://irational.org/cgi-bin/border/clients/deny.pl>
<IV> DREAMWEAVER
Dreamweaver is a software application that writes HTML while using GUI as a way to make hyperdocuments. It also can create tables, edit frames, uses JavaScript behaviors, switches from page view to html, preview on browsers, and much more.
USE DREAMWEAVER TO:
- Make html files with texts, images (& transparent shaped images), sound, animation (or movie)
- Insert media, rollover, tables, layers, frames, active x
- Links: page links, email, URL sites, mapping hotspots, anchors, target new window ("blank")
- Slicing, animation gif as html page, swap image, roll over sound, open browser window
- Preview by browsers
DREAMWEAVER DEMO:
***Photoshop files: save as gif files (maximum file dimensions = 640x480 pixels, resolution 72 ppi)
***Animation gif: save as image or html
*** SETTING UP PROPER PREVIEWS FOR EXPLORER
1. Modify Page Properties > - Title: published title - Background color, text color - Background Image: makes pattern of image - top & left margins "0" - Save As "default.htm"
2. Property Instpector - Center justify - Text Color, Size - Media Plug In adjustment
3. Insert Files > - Image (gif, transparent gif, animated gif) - Media > Plug In (Sound (32x32, Mov160x140)
4. Linking Pages - Folder> Files - Site: type in URL - email address: Insert Email Link (or Object Palette: Insert Email Link)
5. Preview Browser - View Source Inspector - Browser: Site & Source HTML
6. Fetch - Get rid of folder, get rid of temp files, psd files DREAMWEAVER
2
7. Insert > Roll Over Image - Original Image / Rollover Image - Or When Clicked: Go to Site or Page - Multiple roll overs
8. Insert > Roll Over Sound - Behavior Inspector - Play Sound > aiff - On Mouse Over
9. Insert > Frames - Properties: scroll bars
10. Insert > Table
11. Insert > Named Anchor - Link area to Anchor
12. Insert > Navigation bar
13. Hot Spots & Mapping > make shapes in property inspector
14. Insert > Media > Active X - Property Inspector > Parameters > + - Controller > FALSE, loop > TRUE, hidden > TRUE
15. Layers
16. Slicing - save as html & save as images = all in one folder
17. Constraint Proportion of Windows:
18. Swap Images